See: Description
Interface | Description |
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NFEManipulator |
An NFEManipulator implementation should ease in-memory edition tasks such as adding, removing and moving features.
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Class | Description |
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NFEBasicModelManipulator |
The default implementation of NFEModelManipulator
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NFEChangesKeeper |
This class is meant to keep the references to the edited objects (network elements and features) in a project session, in order to keep the tracking of the changes performed and then save them into the DB when desired.
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NFEConnectableEdge<V> |
Represents an edge and the location (relative to the edge and as a point in space) where the connection must be performed.
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NFEConnectionDescriptor<U,V> |
Holds a vertex a collections of edges to be connected to the point.
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NFEConnectionManager |
Component in charge of connecting/disconnecting network/feature elements.
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NFEEditionManager |
This class keeps tracks of all the changes made to the model's content such as network elements, features, feature elements and rule instances.
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